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Showing posts with label stronghold. Show all posts
Showing posts with label stronghold. Show all posts

Saturday, June 8, 2013

the AbSoLuTiOn ?!?! (DooM 64 tc)

probably not many people would care for a doom 64 tc , but who loves doom probably already knows about these conversions.
really doom 64 for n64 wasn't a big hit in my opinion, but these two conversions are quite enjoyable ... just take a look

first one is The Absolution 

from their website:

Doom 64: The Total Conversion
So, with everything said and done, and the source for Doom being released some time ago, the time has finally come where Doom 64 is finally possible on the PC. As much of the aspects of the original Doom 64 game have been implemented, along with some welcome additions to keep everything fresh. 

There are 38 levels in the single player game, 32 from the original game and 6 completely new levels (Nukage Facility, Shadows Watching, Forbidden Deeper, Crisis, Death Labs and Doom 64 Museum). The pseudo-3D has been implemented, but regrettably, for technical reasons, keeping the bridges and having the originals multiplayer ready would be impossible. The bridges require that the player trip lines that make the bridge impassible where the player isn't (in other words, if the player is on top of a bridge, below the bridge is a solid wall, impassible). The team has decided to keep the bridges, but have had to cut multiplayer. 

The sounds and graphics have all been carried over as well as animated fire skies and colored walls. All of the enemies are in the TC, especially the Nightmare Imp and Motherdemon. The enemies are hi-res, as are the weapons and textures. 

The music has been recorded from the original game, edited, and have special versions designed for the TC, both in quality and size. All tracks are included. There are 2 versions of the music wad, a normal one, at 52 megs, and also a smaller one (for the 56k modem users) at 20.2 megs. 

That's all to be said. Scripting, done. Levels, done. Music and sounds, done. Atmosphere, done. And most importantly, the gameplay and fun factor are perfect. It's not exact, as there are a few surprises in store, especially for those who are willing to search for them. 

So, on behalf of the entire Doom 64 TC, enjoy. We hope you have as much fun playing as we've had making it. 

I suggest to explore their website as it has lots of great stuff.

second one is DooM64 EX

Doom 64 EX is a faithful recreation of the original game using the Doom source code as the base with the benefit from newer control methods like mouse look, high resolutions and color depth. In addition to that, Doom 64 EX will also feature mod support to allow users to create custom levels, textures and sprites. Doom 64 EX is also aimed to be 100% accurate to the original game as close as possible and offer some PC-specific features that can enhance the game.

well great stuff to download over there too.... so I suggest to check both websites , also if you want to play with this one you should google for doom 64 original rom for n64  .....






















Friday, April 12, 2013

The Stronghold!!

This is a great DooM mod!! just like the horde in gears of war you engage countless wave of enemies...

from their site:


You know Doom, it is always the same, get some weapons, infiltrate the destroyed UAC base or demon hive, kill all the monsters and hellspawn and find the exit switch. This was Doom... until now: Stronghold is a mixture of Unreal Tournament's Assault mode and Skulltag'sInvasion mode. Defend your Stronghold against hundreds of monsters, divided into several waves. Earn points, get rewards between waves and let no single enemy pass!

So, what can you actually expect from a PK3 that's over 150MB?

35 new maps all from scratch (+4 secret maps)
18 powerful weapons (some totally new ones)
20 different powerups to play with
30 additional new monsters (some totally new ones)
5 different gamemodes (e.g. Deadline, Core, ...)
1 complete new HUD (add. info on screen)
unique voice acting & announcers
full soundtrack with exclusive songs by Lexus Alyus
32bit skyboxes, fog, lights and environment
dynamic lights for actors and in maps
cinematic sequences for gamemodes and endings
special effects, atmospheric and beautifl
full multiplayer for Skulltag, up to 8 players
bounty, earn credits for killed demons
dynamic skill for all skill settings and player counts
hub system with several tiers to battle through
shop system with countless items to buy

...and many many more things for you to discover in this huge and complex project. Don't stop playing, there is even more you haven't seen!



















so what do you need to play ?

first :

download gzdoom: the required engine to run the game (also read the documentation from their web site)

gzdoom

second :

google for this file "doom2.wad" ( I can't give you it's not freeware....)

third :

grab the stronghold mod :

doom stronghold download from their site

then after configured everything .... enjoy ( I always play with a 360 controller!)